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Version du 7 mars 2019 à 15:28
Description
Ceci est un wiki sémantique élaboré par Rasgouyan Seyedeh, SUN Chen et GAO Shuai pour le contrôle continu du cours Web sémantique. Notre travail consiste à présenter un jeu vidéo très populaire qui s'appelle Arène de Valeur.
Arène de Valeur
Arène de Valeur (en anglais : Arena of Valor ; en chinois traditionnel : 傳說對決 (Chuánshuō Duìjué)), est une adaptation internationale de Wangzhe Rongyao (en chinois simplifié : 王者荣耀), jeu vidéo MOBA (Multiplayer Online Battle Arena) développé et publié par Tencent Games pour iOS, Android et Nintendo Switch, ciblant le marché en dehors de la Chine continentale.
Règles du jeu
Arène de Valeur est jeu MOBA tridimensionnelle à la troisième personne pour le téléphone intelligent. Ce jeu possède multiples modes, les trois principaux étant Bataille géante, Vallée des Braves et Guerre des Abysses.
Les joueurs se concurrencent dans ces combats qui durent en moyenne de 12 à 18 minutes. Ils cherchent à détruire d'abord les tourelles dans la carte afin de détruire le noyau des ennemis.
Hero types
Il y a actuellement 80 héros dans Arène de Valeur. On divise les héros en plusieurs categories, lesquelles jouent donc des rôles différents.
The most notable difference is the type of damage a hero deals - some heroes deal physical damage, which can be countered by the armour stat, whilst other heroes deal mainly magic damage, which is resisted by the magic resistance stat. However, some heroes deal both types of damage, and some heroes deal 'True' damage, which cannot be countered by either the armour or magic resistance stat. All heroes are classified as one of six categories, however some heroes can overlap and go into more than one category.
- Marksman: Also known as "AD Carries", marksmen are ranged heroes that usually deal physical damage. This hero type often deals sustained damage, and therefore are useful in team fights in order to reduce the health of the opponent. In addition to this, they are useful in taking objectives in order to win the game. However, they do not have much health and therefore are very vulnerable. Examples of marksmen are Fennik, Tel-Annas and Moren.
- Mage: Mages are sometimes known as "AP Carries". These heroes deal lots of magic damage, often in a burst, however have weak defense and low mobility. Mages are a mix of ranged heroes, which deal high amounts of burst damage from afar, melee heroes, which deal lots of damage from close up, or a mixture of both. Examples of mages are Jinnar, Raz and Liliana.
- Assassin: These are melee range heroes that are designed to deal large amounts of damage quickly, and often do not have much health. This hero type often searches for the enemy's AD/AP Carry and other 'squishy' heroes. They have high mobility in order to be able to strike at valuable targets on the oppositions team such as the marksman or mage. Examples of assassins are Zill, Butterfly and Quillian.
- Tank: Tanks are heroes that have large amounts of HP, and usually built armour to be able to take damage for the team. As a result, they often deal little damage, however, they often have abilities known as 'crowd control' that allow them to inhibit the movement of the other team. In addition to this, they can use these abilities to prevent the enemy team from attacking high priority targets such as the marksman or mage. Examples of tanks are Xeniel, Thane and Roxie.
- Warrior: Heroes that have medium damage and medium HP, warriors are heroes that have moderate survivability along with moderate damage. These are usually melee heroes, that need to get close to the target in order to deal damage, and this is why they have lots of HP in order to survive this. Examples of fighters are Amily, Zanis and Maloch.
- Support: Heroes whose skills aid the rest of the team by providing healing, buffing allies (such as movement speed buffs), debuffing the enemy team (such as stunning), or a combination of the above. Support heroes often are paired with the marksman in the early laning phase of the game where the support doesn't attack minions, but instead focuses on aiding their partner and harassing the enemy heroes. Supports aid the marksman as they are often weaker during the early phase of the game and need support in order to survive. Example of supports are Cresht, Alice and TeeMee.
Players can purchase items, which make a large impact on the heroes stats and play style. An example of this is Butterfly, where if offensive items are bought, the hero deals lots of damage however has small HP and does not survive for long. If the Butterfly buys all defensive items, the hero can act as a warrior and take damage for the team whilst still dealing some damage. This can be applied to all heroes, allowing tanks to play as supports, or for mages to act as supports.