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		<title>EileenReel33908 le 21 février 2026 à 06:06</title>
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		<updated>2026-02-21T06:06:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Version du 21 février 2026 à 06:06&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Ligne 1 :&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 1 :&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Redditor BAE339 shared their cautionary tale with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Apex Legends community on &lt;/del&gt;the game's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;subreddit, explaining &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they were trying to snag &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;incredibly elusive Heirloom Set for Wraith&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;void&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jumping Legend who's grown notorious &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being hard to shoot &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So far, this is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only Heirloom Set offered in &lt;/del&gt;Apex Legends , &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meaning that Wraith mains - like BAE339 - are feeling &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pressure to acquire her unique kunai melee weapon skin, banner pose&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intro quip before additional sets for other Legends lower their odds even further&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rationalizing &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mounting number &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purchases &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;publisher EA's guarantee &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an Heirloom Set drop within every 500 Apex Packs bought&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they quickly &lt;/del&gt;found &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;themselves hitting &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ceiling &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that rule before finally acquiring &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;set on their 500th attempt&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Expecting ridicule (&lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;receiving &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fair bit &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it among an otherwise supportive response), BAE339 refle&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;The VK-47 Flatline is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good gun&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It does decent damage (16 body &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;32 head) and it holds 20 rounds&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the most &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the ARs&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You should only avoid it when you have the choice between it and the R-301. Yes&lt;/del&gt;, it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little more powerful, but it's also much slower. Whereas the R&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;301 fires at 720 RPM&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VK-47 only manages 600, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it deals lower damage per second&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you're going single-shot, then sure&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;maybe use &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;VK-47. But &lt;/del&gt;if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you prefer using &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;default auto mode&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should always go with the R-301 over the VK&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For those unfamiliar with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;term&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hitboxes refer &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;invisible area &lt;/del&gt;on a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character model that registers being hit by attacks&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The term is most often discussed in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fighting &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;community, &lt;/del&gt;with characters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being ranked in competitive play partially based on elements like the size and functionality of their hitboxes. In Apex Legends &lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hitboxes typically only matter in ranged combat&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as close-range melee attacks don't tend &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clip &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;edges of hit boxes in the same way &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spray &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bullets mi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;likely &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not all &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this content will make it into &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;live game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even if these datamined gems aren&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t sneak peeks&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they're still an interesting look &lt;/del&gt;at the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;development process and where Apex Legends could have gone. Next: Apex Legends: How Much Faster Than Fortnite Is It Growing - And Can It Keep It&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Alternator is a sub-machine gun, but it has no business being in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same category as the R&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;99 and the Prowler. It deals virtually the same damage as the R&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;99 (13 body and 19 head against the R&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;99&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;12 body and 18 head), but it holds less rounds AND fires much slower&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Whereas the R99 unleashes at an mind-melting 1,080 rounds per minute&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Alternator only squeaks out 640, making its damage per second &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weakest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all the machine guns. Use the Alternator as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;starting weapon &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;immediately discard it when &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance all&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One major addition has already made its way to King’s Canyon: a new gun, fittingly named &amp;quot;Havoc.&amp;quot; The versatile weapon is a welcome addition to the battlefield for whichever character you favor, but certainly has its own quirks that players will need to keep in mind while using it. Wreak havoc against your opponents with our guide on how to most effectively use the rifle on your way to becoming an _ Apex _ Legends champ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;I can tell you it wasn’t worth it. I now own every single blue rarity item in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game, along with countless legendaries for almost every gun and legend &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the game, none of which I really care for or wanted&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All in the hunt for a set of items that has a less than 1 percent chance of droppi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;terms of defending yourself from rival Havoc fire&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;impressive accuracy of the gun (when used properly)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there’s really not much you can do other than zig-zag - or grapple - your way &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sniper rifles are tricky &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;categorize. In fact&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aside from one particular beast&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they mostly come down to personal preference. That said&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you really can't go wrong with the Longbow. It's the most damaging &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the sniper rifles&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as one shot deals 55 body damage &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;110 head damage. You can also add the Skullpiercer attachment for massive headshot damage, making this (arguably) the most deadly SR in the game. That said, it's also the slowest, so you really need to make every shot co&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Obviously&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there's not a lot of detail here. Wattson appears &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scientist and Octane may be a speed-based &lt;/del&gt;character&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but it's too early to say anything for certain. Respawn has confirmed &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they will be following Fortnite 's seasonal model, which means new content and new Legends every three months&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first season set to kick off in March&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we may be seeing these two quite s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Apexgamepulse.com/ apex legends skins|https://apexgamepulse.com/] Legends may be a relatively recent release, but its fast-growing popularity has already drawn &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an impressive community of modders who check &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game's files for hints &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clues about upcoming content&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;According to one of these dataminers, there's good reason to believe that two new Legends will be joining the battle royale s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an attempt to remind their fellow **&lt;/del&gt;Apex Legends &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;** players of how easy it is to blow a wild amount of money on loot boxes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one gamer admits to having spent $500 on Apex Packs &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their pursuit of unlocking the game&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s rarest item set. Apex Legends is a massively popular and incredibly well-received free-&lt;/del&gt;to&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-play battle royale game by Respawn Entertainment, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creators &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Titanfall series. The watchword here is &amp;quot;free-to-play,&amp;quot; though, and the game's monetization scheme is designed to compensate for the title's lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an entry&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Remembering Crytek's Crysis series, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character of Laurence &amp;quot;Prophet&amp;quot; Barnes became &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;main character of Crysis 2 and Crysis 3 . It might seem like a strange crossover to have considering there hasn't been a Crysis &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;since 2013, but it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;important to remember &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Apex Legends and the Crysis series are both published by EA. Just like &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;out-there inclusion of Todd McFarlane&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spawn in the upcoming Mortal Kombat 11 &lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Prophet could make &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leap to Apex Legen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The map of Apex Legends is arguably well&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;designed, separated into smaller sections with their own opportunities &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loot discovery and strategic placement&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In Respawn’s plans for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upcoming content of &lt;/ins&gt;Apex Legends, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there's &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promise of new legends&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weapons &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loot in the months to come&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Although Respawn could alter &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plans as they see fit, however, there's no indication &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any intentions to change the map in any substantial way, leaving players &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the same environments for the remainder &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2019. While Playerunknown’s Battlegrounds relies on fully new environments to keep things fresh&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;both Call of Duty’s Blackout and Fortnite have &lt;/ins&gt;found &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a simpler but equally effective manner of spicing up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same map: adding small but substantial new additions to the playing field, sometimes even going as far as fully replacing a stale or unbalanced section &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This strategy is a truly convincing motivation for past players to return, as new tactics begin to unfold &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters that were once thought as stale gain &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new life, allowing Apex Legends to continue remaining relevant for an additional stretch &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Two weeks ago, there were merely whispers surrounding the possible existence of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new title from Titanfall developer Respawn Entertainment&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Now, after a reveal event that also acted as a shadow drop, Apex Legends has had an undeniably impressive launch, after reaching over two million players in its first 24 hours &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25 million players in its first week&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;including a peak &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two million concurrent players&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Apex Legends continues to set livestreaming records as well&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continues to maintain &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prominent spot as one of Twitch’s most&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;viewed titles&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oftentimes eclipsing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likes of Fortnite &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overwatch&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While this debut has been remarkable&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;battle royale title still has plenty to prove &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it wants to have staying power for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;months and potentially years to come. There’s a number of ideas out there for how to improve and refine Apex Legends&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and here are three key ones that could help secure Apex Legends’ future as a fresh and replayable shooter.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Then again, these may be two characters who were scrapped and not entirely deleted from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game. Datamining isn't a sure thing. Games like Apex Legends have lots of files&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and it's easy for stray code to get left behind from early development. One thing you can see from the screenshots is that both characters appear &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have a wallrun ability, something that was removed from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game when developers gave up &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making it &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Titanfall battle royale &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Does this mean wallrunning will return to &lt;/ins&gt;the game with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these new &lt;/ins&gt;characters, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is this code just remnants from an earlier development stage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or have these characters been around from the beginning but scheduled &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;launch with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first season? There's &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possibilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;yet another indicator &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Respawn pays extremely close attention to the state of its fledgling battle royale title. With an incredible rate of growth and the addition of new Apex Legends guns and characters , the title looks set to continue to etch out a place for itself at the top &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most popular genre in the industry&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hopefully&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s room for a slimmer&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not so bullet-riddled Pathfinder &lt;/ins&gt;at the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;p&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Soulja Boy just won’t leave &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world of gaming alone. His recent stint promoting low&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cost plug n’ play all&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one gaming consoles didn’t end all that well, though he&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;already found his next calling: esports&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That’s right&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tweet he posted on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20th &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;February is to be believed, he’s currently gearing up to form &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;team &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;break into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;world of competitive [https://Apexgamepulse.com/ Apex Legends weapons|https://apexgamepulse.com/] Legen&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One major addition has already made its way to King’s Canyon: a new gun, fittingly named &amp;quot;Havoc.&amp;quot; The versatile weapon is a welcome addition to the battlefield for whichever character you favor, but certainly has its own quirks that players will need to keep in mind while using it. Wreak havoc against your opponents with our guide on how to most effectively use the rifle on your way to becoming an _ Apex _ Legends champ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This isn’t &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first time he’s proclaimed an interest &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;digital sports&lt;/ins&gt;. In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;late 2018&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he announced that he intended &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;form his own franchise and jump headfirst into &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eSports arena. Inspired by Twitch star Ninja&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;he originally stated that he was looking for players &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;form teams &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play at a competitive level in games like Overwatch, Fortnite&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Super Smash Brothers&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;CS:GO&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gears &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;War &lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;many m&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For those unfamiliar with the term&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hitboxes refer &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the invisible area on &lt;/ins&gt;a character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;model &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;registers being hit by attacks&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The term is most often discussed in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fighting game community&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with characters being ranked &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;competitive play partially based on elements like &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;size &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;functionality of their hitboxes&lt;/ins&gt;. In Apex Legends , &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hitboxes typically only matter &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ranged combat, as close-range melee attacks don&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;t tend &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clip &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;edges &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hit boxes in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same way a spray &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bullets mi&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>EileenReel33908</name></author>
		
	</entry>
	<entry>
		<id>https://victoria.nauroy.net/index.php?title=Apex_Legends_Havoc_Gun_Guide_Explained&amp;diff=27744&amp;oldid=prev</id>
		<title>KatrinSchafer8 : Page créée avec « &lt;br&gt;Redditor BAE339 shared their cautionary tale with the Apex Legends community on the game's subreddit, explaining that they were trying to snag the game's incredibly el... »</title>
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		<updated>2026-02-21T05:54:47Z</updated>

		<summary type="html">&lt;p&gt;Page créée avec « &amp;lt;br&amp;gt;Redditor BAE339 shared their cautionary tale with the Apex Legends community on the game&amp;#039;s subreddit, explaining that they were trying to snag the game&amp;#039;s incredibly el... »&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Redditor BAE339 shared their cautionary tale with the Apex Legends community on the game's subreddit, explaining that they were trying to snag the game's incredibly elusive Heirloom Set for Wraith, the void-jumping Legend who's grown notorious for being hard to shoot . So far, this is the only Heirloom Set offered in Apex Legends , meaning that Wraith mains - like BAE339 - are feeling the pressure to acquire her unique kunai melee weapon skin, banner pose, and intro quip before additional sets for other Legends lower their odds even further. Rationalizing their mounting number of purchases with publisher EA's guarantee of an Heirloom Set drop within every 500 Apex Packs bought, they quickly found themselves hitting the ceiling of that rule before finally acquiring the set on their 500th attempt. Expecting ridicule (and receiving a fair bit of it among an otherwise supportive response), BAE339 refle&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The VK-47 Flatline is a good gun. It does decent damage (16 body and 32 head) and it holds 20 rounds, the most of the ARs. You should only avoid it when you have the choice between it and the R-301. Yes, it's a little more powerful, but it's also much slower. Whereas the R-301 fires at 720 RPM, the VK-47 only manages 600, and it deals lower damage per second. If you're going single-shot, then sure, maybe use the VK-47. But if you prefer using the default auto mode, you should always go with the R-301 over the VK&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those unfamiliar with the term, hitboxes refer to the invisible area on a character model that registers being hit by attacks. The term is most often discussed in the fighting game community, with characters being ranked in competitive play partially based on elements like the size and functionality of their hitboxes. In Apex Legends , hitboxes typically only matter in ranged combat, as close-range melee attacks don't tend to clip the edges of hit boxes in the same way a spray of bullets mi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It's likely that not all of this content will make it into the live game. But, even if these datamined gems aren't sneak peeks, they're still an interesting look at the development process and where Apex Legends could have gone. Next: Apex Legends: How Much Faster Than Fortnite Is It Growing - And Can It Keep It&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Alternator is a sub-machine gun, but it has no business being in the same category as the R-99 and the Prowler. It deals virtually the same damage as the R-99 (13 body and 19 head against the R-99's 12 body and 18 head), but it holds less rounds AND fires much slower. Whereas the R99 unleashes at an mind-melting 1,080 rounds per minute, the Alternator only squeaks out 640, making its damage per second the weakest of all the machine guns. Use the Alternator as a starting weapon and immediately discard it when the chance all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One major addition has already made its way to King’s Canyon: a new gun, fittingly named &amp;quot;Havoc.&amp;quot; The versatile weapon is a welcome addition to the battlefield for whichever character you favor, but certainly has its own quirks that players will need to keep in mind while using it. Wreak havoc against your opponents with our guide on how to most effectively use the rifle on your way to becoming an _ Apex _ Legends champ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;I can tell you it wasn’t worth it. I now own every single blue rarity item in the game, along with countless legendaries for almost every gun and legend in the game, none of which I really care for or wanted. All in the hunt for a set of items that has a less than 1 percent chance of droppi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In terms of defending yourself from rival Havoc fire, due to the impressive accuracy of the gun (when used properly), there’s really not much you can do other than zig-zag - or grapple - your way to co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sniper rifles are tricky to categorize. In fact, aside from one particular beast, they mostly come down to personal preference. That said, you really can't go wrong with the Longbow. It's the most damaging of the sniper rifles, as one shot deals 55 body damage and 110 head damage. You can also add the Skullpiercer attachment for massive headshot damage, making this (arguably) the most deadly SR in the game. That said, it's also the slowest, so you really need to make every shot co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Obviously, there's not a lot of detail here. Wattson appears to be a scientist and Octane may be a speed-based character, but it's too early to say anything for certain. Respawn has confirmed that they will be following Fortnite 's seasonal model, which means new content and new Legends every three months. With the first season set to kick off in March, we may be seeing these two quite s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;[https://Apexgamepulse.com/ apex legends skins|https://apexgamepulse.com/] Legends may be a relatively recent release, but its fast-growing popularity has already drawn in an impressive community of modders who check the game's files for hints and clues about upcoming content. According to one of these dataminers, there's good reason to believe that two new Legends will be joining the battle royale s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In an attempt to remind their fellow **Apex Legends ** players of how easy it is to blow a wild amount of money on loot boxes, one gamer admits to having spent $500 on Apex Packs in their pursuit of unlocking the game's rarest item set. Apex Legends is a massively popular and incredibly well-received free-to-play battle royale game by Respawn Entertainment, the creators of the Titanfall series. The watchword here is &amp;quot;free-to-play,&amp;quot; though, and the game's monetization scheme is designed to compensate for the title's lack of an entry&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatrinSchafer8</name></author>
		
	</entry>
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